This is a TD (Tower Defense) game with a quite typical principle. Your goal is to not let the enemies pass through your territory. The enemies move along a path. You should kill them before they reach the other end. Instead of the towers you'd normally build in a game of such kind, here you have elemental warriors. However, the warriors cannot be moved, so they are not different from the towers. There's some cooldown time that must pass before you can build another unit of the same time.
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